Tuesday, March 20, 2007
Hexaxis XXI on PSP Dev Update #2
Featured on Digg:
http://digg.com/gaming_news/Hexaxis_Awesome_3D_PSP_Game
Featured on psp-news.dcemu.co.uk:
http://psp-news.dcemu.co.uk/awesome-3d-psp-homebrew-game-hexaxis-xxi-wip-news-56700.html
http://psp-news.dcemu.co.uk/hexaxis-xxi-56849.html
Featured on psp-hacks.com:
http://www.psp-hacks.com/2007/03/20/hexaxis-xxi-alpha-release/
Competition I just entered it into and latest download:
http://www.neoflash.com/forum/index.php/topic,3926.0.html
Sunday, March 18, 2007
Hexaxis XXI on PSP?
Thursday, March 15, 2007
Xertica Preview Video #1
I started work on Xertica on March 1st 2007. So I've put about 10 days total working on it.
Currently I'm very aware of any bugs you may point out. Notice how there is no score yet, on that note, I just wanted to show a walkthrough of the different stages of development.
Posted by
TimWillHack
at
1:44 PM
0
comments
Labels: Lumines, pc game, preview, preview video, PSP, Tetris, videogame, Xertica
Tuesday, March 13, 2007
Another PC Puzzle Game Xertica - (Like Lumines)
I am in the middle of creating another puzzle game simply because there are so many Tetris clones, but no Lumines clones so to speak especially on the PC.
Here is a development screenshot:
The level on display is called 'Phoebe and J'. What do you think?
Posted by
TimWillHack
at
7:50 PM
0
comments
Labels: Darksoft.net, Homebrew, Independent, Lumines, PC Game Development, Tetris, Xertica
Monday, March 12, 2007
Another PSX to PSP Game - Chrono Cross
I converted Chrono Cross and figured it wouldn't work due to all the compatibility issues I've read about it online. But so far its working fine. Of course I haven't made it that far yet, at least I know I can use the Pops Plugin to try it on all the different Pops emulators.
One thing I thought I'd mention is that if you think you would be put off by the 'old' graphics of the PS1, its highly doubtful, its a small enough screen that somehow makes it better than the old.
Sunday, March 11, 2007
How to play your favorite PS1 Games on PSP (FF7 Anyone)
First you have to have a 1.5 firmware on your PSP. If you are above 1.5, you have to downgrade to 1.5. The method right now is to get your hands on a Grand Theft Auto Liberty City Stories (Original Copy, they fixed it).
Next you download your appropriate downgrader and load that into your psp here:
http://www.psp-hacks.com/category/35
You then load up GTA and load the saved game. That will start the downgrader.
Then you should be at 1.5 when you reboot. So now download this file here for 3.10 OE firmware:
http://www.psp-hacks.com/file/1049
Run the file under windows with the PSP plugged into your computer via usb. Tell it to install.
Then switch to the memory card section of your XMB (cross media browswer) of your psp interface and run the file that says something like '3.10 OE Installer'
It will not run unless your psp has been charged to over 75% power and is plugged in.
when it does run, after it is complete you should be on 3.10 OE and you should be able to play PSX games at this point on it yourself.
How to make your games into eboots that run on the PSP? For now read the readme that comes with 3.10OE, it explains how to use the Popstation file. I'll make a followup post on how to continue later on.
Posted by
TimWillHack
at
11:19 AM
0
comments
Labels: 3.10 OE, Dark_Alex, Final Fantasy 7, Homebrew, portable, PSP, psx
Tuesday, March 6, 2007
Mario 64 on PSP using Daedalus R9 (Playable)
Here is a video of me playing Mario 64 on my PSP using Daedalus R9
It is definitely playable (no sound) at 25fps average outside the castle and about 12-17FPS in level (playable but not very fun). With sound expect about 10-12% drop in framerate (basically not fun and choppy sound anyway)
I can't wait for the next release. Hopefully StrmnNrmn will make the next release faster overall and fix Tetrisphere and my favorite puzzle game Wetrix:









